package com.dreamfire.data
{
	import com.dreamfire.core.Client;
	import com.dreamfire.data.event.SceneEvent;
	
	public class DataManager
	{
		private static var _instance:DataManager;
		
		public static function get instance():DataManager
		{
			if(_instance == null)
				_instance = new DataManager();
			return _instance;
		}
		
		public function secneUpdate(value:Object):void
		{
			Client.instance.eventDispatcher.dispatchEvent(new SceneEvent(SceneEvent.SCENE_UPDATE, value));
		}
	}
}